427 new ideas this week

Level up how you use AI

Real things everyday people got it to do, and how to try them yourself.

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Turn player comments into GitHub issues and shipped fixes automatically

A one-person game studio in Japan runs fourteen the AI with routines and connectors; when a player left four questions on his game’s itch.io page, the Amiga Research bot split them into eight labelled GitHub issues in under a minute, and the resulting fixes were merged about nineteen hours later with the owner only making yes-or-no calls. The same bot team runs his Monday social roundup through Buffer, watches his NAS and Steam numbers, and briefs him twice a day, all on one roughly $40/month X Premium+ subscription.

$40a month

The AI ran Blender and built my dental design tools

A dental worker had the AI run Blender on his own computer and write Python add-ons for his design work. It built a tool that turns a shell into a based model, one for basic aligners, an automated baseplate designer, and a custom impression tray designer. A fifth add-on, for copying dentures, did not come out as well.

The AI and the AI rebuilt my 20 year old teaching site

His free French teaching site Ralentir travaux, used by millions of visitors, had been more or less abandoned because its old code ran to thousands of pages. Over about six months the AI and the AI cleaned, fixed and modernised the code and added new tools, and the rebuilt site relaunched for its 20th anniversary.

Crawl both client websites through our own SEO tool — 44 and 111 pages

Connecting the agency's own MCP-based SEO service to Toby took an afternoon of wrong turns between desktop and web plugin setups, but once authenticated it created both monitored sites and completed full crawls: 44 pages for the law firm and 111 for the medical practice. Google data imports were still skipped because the service had no Google connection configured.

Let the AI audit and automate my agency's work for a week

Agency owner Nick Saraev documented handing his business's work to the AI for a week: auditing every task, having the AI plan the automation systems, building evals, and turning the winners into reusable skills. The tasks that scored well were scheduled to run without him; he kept judgement calls for himself.

A semester of lectures turned into an hour long animated recap video

He downloads all his lecture slides and feeds them into NotebookLM for an audio overview. A pipeline then transcribes the audio, has the AI write a timed spec, uses AI Design for the animations and the AI for the filler content, then renders and stitches everything into an hour long recap of the whole semester.

The AI ported my 1993 Amiga game to phones. It is out now.

The creator of Babylonian Twins had the AI port his 2010 game engine and the original 72,758 lines of 1993 assembly into Godot. The Definitive Edition is live on iOS and Android, the 1993 original is free on itch.io, and a fix found from a one star review shipped as version 2.0.3.

Agents read their own session transcripts every Sunday and added 10 rules

Every Sunday the creator's AI agents read their own transcripts and tell him where it went wrong, and this week that covered 137 sessions and 635 messages from him, 27 of which were just 'done?' or 'update?'. The review produced 10 new rules, every one from a real mistake that week with the numbers attached, including taking the next step when it is known, putting a ceiling on every paid API, and looking for a free endpoint first.

MoneyPartly worked

Called Xfinity, navigated the phone tree to a human, but stalled on

In shipwithmuse.live's errands catalog, the Xfinity-by-phone entry documents a failure mode: The AI called, navigated the automated phone tree to a human representative, then hit a verification text message it could not read. Its fallback was to patch the user into the live call.

This only partly worked. Worth knowing before you try it.
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Every idea is a real post from someone who tried it, summarized in our words, with a link to the original. App names are swapped for plain words.