He wrote the plan and designed 150 cards with AI, then gave the pack to the AI and wrote no code himself. The AI planned, built and tested the roguelite card game LAST CROWN, and it was public about 23 hours later, free with no sign up. It has 161 cards and 38 duelists, and got 14 updates in the next three and a half days.
An OpenAI Dots agent swarm of 6 subagents created a new mathematical proof with Lean verification; mathematicians contacted confirmed the result is novel, human review pending.
This only partly worked. Worth knowing before you try it.
A game maker gave the AI the 2019 forum thread about his browser shooter and the game's code, and they worked through feedback he had never acted on. The game now restores full health each round, shows a scoreboard on the game over screen, spawns enemies at a safe distance, and fixes an aiming bug. The biggest change is one shared enemy population on a server, so every round anyone plays moves the evolution forward.
He left Wix and had the AI build his own blog, with AI in Chrome doing the setup clicks in Azure, GitHub and DNS. The new blog went live on 17 September 2026 with all eleven old posts moved across, and since then it has had about a hundred updates and four new posts from him.
Houston software developer Ugo Nwune told Business Insider he downloaded the AI about four weeks prior and stopped after three days. He had granted only Facebook, Threads, and Instagram access.
This one went wrong. See what happened before you try it.
A man took the Amiga game he built in Baghdad in 1993, written in 68000 assembly, and had the AI Fable 5 read the code and port it to Godot. The port took an evening, a few more weekends got the feel right, and he released the original game for free alongside it.
He is not a programmer, but he used AI to trace a bug through localization files, tech scripts and the game's internal category system. The AI hotfixed a deprecated modifier key in his Clausewitz engine mod, and he shipped a working patch in 30 minutes.
He had the AI produce an animation with a voice-over inside a sandboxed setup. The direct routes to the audio tools were blocked by container limits, so the AI found another way to generate the voice, and the finished piece plays.