Engadget reporter Karissa Bell spent a few days testing the AI (naming her agent 'boo') after connecting it to her Meta accounts. As one of her first tasks she had it mine her large backlog of saved Instagram and Facebook posts for recipe videos and posts, returning an organized list grouped by type with ingredients, steps, and links back to each original post — a searchable personal recipe book.
The AI reverse-engineered his laser cutter's G-code dialect and camera controls in 1 to 2 hours; now it places and cuts jobs with power and speed settings and diagnoses problems from scans.
Working with two economists, Schwartz's team built an 'AI data editor' with AI: it ported the replication packages of 4,452 papers from five leading journals out of MATLAB, Stata and other commercial tools into open-source code — some 30,000 routines — and checked essentially every verifiable number against the published tables. The work, normally a careful manual job for a journal editor, is written up in an NBER working paper.
A game maker gave the AI the 2019 forum thread about his browser shooter and the game's code, and they worked through feedback he had never acted on. The game now restores full health each round, shows a scoreboard on the game over screen, spawns enemies at a safe distance, and fixes an aiming bug. The biggest change is one shared enemy population on a server, so every round anyone plays moves the evolution forward.
Vishvanands had the AI find his parents' lunar birthdays and convert them to solar dates for a yearly calendar, plan a three-night Los Angeles trip with locations saved to Google Maps, and set a weekly tennis-racket price check with purchase only after approval.
Hard drive prices pushed him to shrink his video library instead of buying more space. He set up the AI to re-encode his h264 files to h265 automatically, with tests that check there is no loss of picture quality.
A man took a 1997 PC game he played as a kid and had the AI get it running on modern hardware in 30 minutes. Since then it has decompiled most of the game, extended a shimmed DirectX library so the game runs headlessly in parallel copies, mapped memory and game scripts, and now writes him full level guides with screenshots.