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The AI got his 1997 game running again and is taking it apart piece by piece

A man took a 1997 PC game he played as a kid and had the AI get it running on modern hardware in 30 minutes. Since then it has decompiled most of the game, extended a shimmed DirectX library so the game runs headlessly in parallel copies, mapped memory and game scripts, and now writes him full level guides with screenshots.

How it works

  1. The AI gets the game running on modern hardware in 30 minutes and sets up a basic reverse engineering setup
  2. It gradually decompiles most of the game
  3. It extends the shimmed DirectX library so the game runs headlessly in parallel
  4. It maps memory and scripts and writes level guides with screenshots for him to check its work

Why it’s worth knowing

The agent runs several copies of the game at once with no screen, purely to take the game apart faster.

Where it’s from

Summarized from a public post on news.ycombinator.com. See the original ↗

Upgraded prompt

A ready-to-use prompt for this idea, built from research on what makes AI agents do the job right: who the AI should be, the exact steps, and a check to make sure it was done the way you wanted.

1Who the AI should be
2The prompt, with the steps
3The check when it’s done
Upgraded prompts are coming soon.

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