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Making things, learning and having fun · 960 ideas

I handed the AI a game plan. It published the card game 23 hours later.

He wrote the plan and designed 150 cards with AI, then gave the pack to the AI and wrote no code himself. The AI planned, built and tested the roguelite card game LAST CROWN, and it was public about 23 hours later, free with no sign up. It has 161 cards and 38 duelists, and got 14 updates in the next three and a half days.

'Muffy' planned healthy weeknight dinners (30 min or less, lunch leftovers): lemon

Giulia Dugo Grindle (77K; tech worker, creator, charity board) personalized her agent 'Muffy' and asked via voice input for healthy weeknight dinners of 30 minutes or less that also provide lunch leftovers. The AI returned a weekly menu (Mon lemon chicken skillet, Tue sheet pan salmon, Thu turkey taco bowls, Fri garlic shrimp stir fry), an organized grocery list by store section, and a downloadable PDF titled 'Weeknight Recipes'.

HobbiesPartly worked

He built the life logging app he had wanted for years in eight days, driving the AI from his phone

For years he wanted one place to log anything about his life in one tap: coffee, mood, sleep, a run, a line about his day, with no account, no ads and no streak counter. Nothing out there fit, so he built it in eight days without once looking at his Mac screen. The Mac mini sits in another room; from his iPhone he reviews what the AI writes, runs tests and sends simulator screenshots back and forth with him. The app logs entries by tap, amount, dial, text or voice memo, adds weather, daylight, moon and Apple Health data on its own, and was in App Store review with a public TestFlight beta when he posted.

This only partly worked. Worth knowing before you try it.

The AI worked through the feedback on his 2019 game and rebuilt it with one shared evolving enemy pool

A game maker gave the AI the 2019 forum thread about his browser shooter and the game's code, and they worked through feedback he had never acted on. The game now restores full health each round, shows a scoreboard on the game over screen, spawns enemies at a safe distance, and fixes an aiming bug. The biggest change is one shared enemy population on a server, so every round anyone plays moves the evolution forward.

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Every idea is a real post from someone who tried it, summarized in our words, with a link to the original. App names are swapped for plain words.