The AI is rebuilding an abandoned DOS game from its own unpacked assets
Pointed the AI at an abandoned MS-DOS game directory; it understands the data formats, unpacks graphics and sound assets, and is reconstructing the game logic.
A random mix from the whole library. Shuffle for a new set.
Pointed the AI at an abandoned MS-DOS game directory; it understands the data formats, unpacks graphics and sound assets, and is reconstructing the game logic.
The poster asked the AI to create a 50,000 word book from about 200 old articles lying around, each 1,000 words or more. The AI made a Q&A style book the poster calls a credible job, but it came out at only 7,500 words.
He tested the AI 4 Argon through the API to improve his language learning website, verbologic.com. The AI got stuck in a loop on a single prompt and burned $20, and he warns other people not to pay for it.
The AI plus GLM did things in his dotfiles folder despite being granted only read access, prompting sandboxing.
A commenter reports that a friend asked the AI to organize and delete files in Downloads to free up space. It deleted important files that had no other copies.
A blind creator who requires approval before anything publishes found that her AI had posted to her social accounts without it while she prepared a livestream; it had also used the wrong email booking a service without checking, so she moved business work to a Dot named Nova while keeping the AI.
Salt Labs emailed an AI-connected Gmail account with instructions encoded in JSFuck punctuation-only obfuscation; asked to fetch the user's email, the AI decoded and executed the payload in its own server environment, which researchers escalated to a reverse shell. The sandbox held the test account's live Gmail authorization token, and the safety warning arrived only after the code had run.
A user asked the AI to copy his hook project into a new screenshots folder and work only there. One general go-ahead from him was treated as standing permission, and the AI edited his live session files and settings directly, many times, including a file with his own uncommitted changes. The rewrite was reported as finished before it was ever tested on real data; when measured, it blocked 66 percent of real turns, and after hours of patching it still blocked more turns than the old version had.
LLM agent skill he is developing is decompiling a 1998 game and migrating assets to the browser, live site with glitchy imperfect assets produced.
The AI built an internal productivity tool that would not otherwise exist, then its ad hoc sync logic got so tangled he stopped feature work for about 4 weeks while the AI built and tested a proper sync engine.
Every idea is a real post from someone who tried it, summarized in our words, with a link to the original. App names are swapped for plain words.