The AI with FreeCAD and MCP designed three useful parts, a printed OLED and ESP32 case, a milled hotend mount and a pen mount, all of which worked on the first hardware revision.
Thanks to the AI he has been working on a 4 player version of Wizard of Wor for the Atari 800 that uses all 4 joystick ports, so far in an emulator, with a real Atari test to come. He says he can now play his favorite games with fun options that never existed before.
He plans his Bluesky posts in a self-hosted Postiz and has connected it to the AI through MCP. He can ask the AI to list the queue and add new drafts, and he approves the drafts himself.
The AI used rtl-sdr tools, wrote Python scripts to analyze signals, and built a SQLite database from FCC licensor data to identify and decode trunked voice channels.
Six months ago he asked various AI agents to generate 3D print models and they failed badly. This time the AI made him a jig for laser etching and got it ready for slicing and printing.
The dia typesetting tool from 1999 failed to compile on modern Gentoo. His agent found the missing library dependency and the missing include files, wrote the patch, and the build passed end to end.
He had the AI reverse engineer a PlayStation 2 game he had the bytes for. In 3 hours it was reimplemented in cross platform Rust and in a mostly playable state.
This only partly worked. Worth knowing before you try it.
His games crashed on the loading screen a few hours into a session. He pointed the AI at the problem, it suggested turning on the ntsync kernel module, applied the change to his NixOS setup and rebuilt it, and he played all day without a single crash.
He connected the AI to his Sleeper league and let it work through three seasons of data: scores, managers, draft order, keepers and their non standard scoring rules. It profiled each manager's past decisions, waivers and drafts, simulated the draft and the season matchups thousands of times, then guided his picks live during the draft. Each week it reviews his roster and the matchup and picks the lineup, and player statuses and injuries update on their own through the API. He is 2-0 and put up the highest weekly score in any match by over 40 points.
Had the AI reverse engineer 3D Space Cadet Pinball using Ghidra and radare2 and port it to Rust and Bevy; playable after 2 hours, plus an extra prompt for MIDI music.