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The AI drives his game and reports what playtesting finds

The maker of a small game viewer tool had the AI play the game with scripted commands and write playtest reports. One report, from a manifest file the game loaded, documented a crash on exit, a bad default window size, dead inputs, and several rendering bugs.

How it works

  1. Sets up scripted play sessions
  2. The AI plays and observes
  3. Writes structured playtest reports listing crashes and bugs

Why it’s worth knowing

The agent found a crash on exit and dead inputs by playing, not by reading the code.

Where it’s from

Summarized from a public post on njump.me. See the original ↗

Upgraded prompt

A ready-to-use prompt for this idea, built from research on what makes AI agents do the job right: who the AI should be, the exact steps, and a check to make sure it was done the way you wanted.

1Who the AI should be
2The prompt, with the steps
3The check when it’s done
Upgraded prompts are coming soon.

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