The AI drives his game and reports what playtesting finds
The maker of a small game viewer tool had the AI play the game with scripted commands and write playtest reports. One report, from a manifest file the game loaded, documented a crash on exit, a bad default window size, dead inputs, and several rendering bugs.
How it works
- Sets up scripted play sessions
- The AI plays and observes
- Writes structured playtest reports listing crashes and bugs
Why it’s worth knowing
The agent found a crash on exit and dead inputs by playing, not by reading the code.
Where it’s from
Summarized from a public post on njump.me. See the original ↗