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Build my game prototype and get it onto my phone — third route worked

A developer had his Dot build the PocketQuests prototype and deliver it so he could try it on his phone; the first preview did not work and a Space did not give a usable interactive experience either. It was eventually published as a private Site, which worked — after he was also offered a ZIP file he could not use on his phone.

This only partly worked. Read what happened before you try it.

How it works

  1. Build the PocketQuests prototype in the cloud
  2. Deliver a preview that does not work
  3. Try a Space, which is not usable interactively
  4. Offer a ZIP file
  5. Finally publish it as a private Site that works on his phone

Why it’s worth knowing

The build worked; getting it onto his phone took three delivery attempts.

Where it’s from

Summarized from a public post on dev.to. See the original ↗

Upgraded prompt

A ready-to-use prompt for this idea, built from research on what makes AI agents do the job right: who the AI should be, the exact steps, and a check to make sure it was done the way you wanted.

1Who the AI should be
2The prompt, with the steps
3The check when it’s done
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Every idea is a real post from someone who tried it, summarized in our words, with a link to the original. App names are swapped for plain words.