Build my game prototype and get it onto my phone — third route worked
A developer had his Dot build the PocketQuests prototype and deliver it so he could try it on his phone; the first preview did not work and a Space did not give a usable interactive experience either. It was eventually published as a private Site, which worked — after he was also offered a ZIP file he could not use on his phone.
How it works
- Build the PocketQuests prototype in the cloud
- Deliver a preview that does not work
- Try a Space, which is not usable interactively
- Offer a ZIP file
- Finally publish it as a private Site that works on his phone
Why it’s worth knowing
The build worked; getting it onto his phone took three delivery attempts.
Where it’s from
Summarized from a public post on dev.to. See the original ↗